PV Feather expands After Effects with per-vertex feathering
control! Users have been requesting better feathering control
within After Effects for quite some time. PV Feather (the 'PV'
stands for 'per vertex') performs feathering by using an inner
mask for filling, and an outer mask for feather control. The
distance between the inside and outside mask controls the
amount of feather. PV Feather uses AE's built-in mask splines,
so there there is no new spline interface to learn!